You may be just the right candidate for this role. If you’re excited about this role but your past experience doesn’t align perfectly with the job description we still encourage you to apply. You not only like to discover new things on your own but love to take ideas further together with others.Īt TheyDo, we believe in hiring smart, curious people who are excited to learn and develop their skills. Are comfortable digging in and exploring.We strive to improve and integrate what we learn continuously. Have a learning & growing mindset: our team size and the process will evolve many times over the next few years.Have experience working with customer journeys and other research practices like customer interviewing.Value high-quality design, relish the craft and care about the details.Leverage prototyping skills to articulate your designs, and reach out for feedback early and often.Love tackling ambiguous problems and shaping them into clear goals.Work without customer feedback and input from colleagues.Ask for permission to explore interesting projects and avenues.We bring our team of senior developers along throughout the whole design process, meaning gaps of knowledge don’t have to be filled in at the last moment by spelling everything out. How might we integrate analytics within customer journeys?.How might we show what the impact of a new solution is on a customer journey once implemented?.How might we present the exact right zoom level for each activity that the user does, from presenting a high level framework overview, to editing details within a journey?.How might we help our users to document and share the rigorous research and synthesis process they went through?.Help establish our design culture and grow our team.Design and ship high-quality features and improvements.Prototype solutions to the opportunities and validate them with customers.Work cross-functionally with product management, engineering and internal stakeholders to identify areas of improvement (opportunities) and prioritize them-contributing to the overall direction of the product.Understand the way our customers design their products and services and how they might use TheyDo for that.From regular interviews, shadowing sales and customer success calls, to running design critiques with our community members. You’ll be the bridge between customer needs and how the experience works, looks and feels. Together with the whole product team, you will work to improve TheyDo’s core experience from insight to implementation. You will turn opportunities identified in our customer journeys into new product features. We design based on a deep understanding of the customer and their journey while using our product.Īs a Senior Product Designer at TheyDo you will play a foundational role in shaping our modular Journey Management System that is changing the way millions of customer-centric professionals collaborate in large organizations. PS Please see the attachments.As a tool for designers, we know what good design looks like and have a high bar for excellence. linear.Īnd add exporting assets in linear color space.Ĭan we ask you to add this feature to Figma ASAP or provide information for us how can it be implemented via figma plugin API, or any other workaround? All of these should be enabled at once as color-space option named i.e. And the second step is to convert all the colors to linear space before the blending operations. First of them is render Figma frames with gamma conversion (pow(color, 1.0/2.2)) at post-processing. In order to match visualizations both in Figma and Unity with linear color space some extra steps should be done in Figma. It is really annoying UI/UX designers because they cannot tune the correct colors and blending with Figma. That is why templates visualization at Figma differs from what we get in Unity. All UI rendering now comes via obligatory sRGB conversion in Unity backbuffer. Currently we are moving all our products to linear color space instead of sRGB and we have encountered the problem with UI templates rendering in Unity.
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